Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Pre-Rise and Fall content packs. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Introduction. They focus on religion, Relics, and (dis)loyalty. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. They tell of landscapes of ash, of ice, of windswept meadows - and of great wealth. Following this guide requires the Gathering Storm expansion. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Zigzagzigal's Guides - Egypt (R&F). Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. The Acrobats' Guild and Sporadic Agility Contracts. The "Other Guides" section of every Vanilla guide has links to every other Vanilla guide. Here, I detail Gran Colombian strategies and counter-strategies. People often won't even trade gold for production 2:1. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Both civs get the eureka. The leaders in this tier are all fine, dependable choices to take into Multiplayer. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Here, I detail Gallic strategies and counter-strategies. The Prasat UB makes obtaining relics very easy - simply spam Missionaries and send them to the lands of a religious rival, and wait for their Inquisitors or Apostles to. The Khmer are best at cultural and religious victories, and their strengths at both are closely intertwined. Here, I detail Khmer strategies and counter-strategies. Shall immortality come from shows of strength, from rage against the gods. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which. . Qhapaq Ñan improvements provide you with visibility in neutral lands, though other civs can convert them to their side by taking the tile. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Synergy - How well distinct bonuses fit together. Established in the aftermath of the fall of the Khmer Empire in the 13th century, the first Thai kingdom, Sukhothai, would grow rapidly to become a major regional power, using trade and alliances to strengthen their position rather than through excessive costly conquests. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. My guide to the Khmer can be found here and summaries of all civs here. And to my understanding, a scientific victory is best going tall. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. New realms beyond the briny foam await our enlightened hand, yet there are obstacles in our mission to civilise the heathen world. If you can stack St. Zigzagzigal's Guides - Poland (R&F) By Zigzagzigal. Zigzagzigal's Guides - Brazil (GS) An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. Our rivals in Europe, who fight unceasing wars among each other, and threaten our interal stability. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Introduction. It starts in the year 1900 of the Fourth Age; that's 269 years before the playable period of Runescape. Here, I detail Egyptian strategies and counter-strategies. In a game that is all about snowballing, Theodora is vastly superior. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. Pre-Rise and Fall content packs. It's been tricky to put together because of all the stuff I kept having to go back and check along the way. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Content from any DLC pack released between the base game and Rise and Fall is marked as such. r/2007scape Jan 9, 2022. . The stronger they are, the further they may fall. They are available with the Vietnam & Kublai Khan Pack, which was released on January 28, 2021. Problem is, there seems to be no unifying theme. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Pre-Rise and Fall. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. . Zigzagzigal [author] Oct 20, 2017 @ 12:57pm. Great People. Another Siamese kingdom,. He leads the Khmer in. That makes boosting your Minas Geraes production speed even easier. Introduction. They are led by Bà Triệu, under whom their default colors are yellow and dark magenta. If you're running a theocracy, purchasing a knight with faith costs, I think, 455 faith. Khmer takes long to ramp up in power, and has no extra help in securing a Pantheon or religion. Byzantium's strength is in its flexibility, being able to use their unique ability to fit the game's situation. Here, I detail Kongolese strategies and counter-strategies. I've already taken two other civs off the map completely (Georgia and Khmer, with Khmer falling in the Ancient era). . In later game eras, trade routes take more turns to complete, but early in the game, eurekas and inspirations aren't especially hard to earn. Content from any DLC pack released between the base game and Rise and Fall is marked as such. Latest from the WhatFontIs Forum. 114 ratings. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. Rise and Fall Expansion. This guide goes into plenty of detail about Mongolian strategies, uniques and how to play against them. That's why I don't like talking about build orders and the like; it's not particularly fun. Zigzagzigal's Guides - Reworked Khmer (GS) + Netherlands (GS) + Mapuche (GS) + More April Patch Updates : r/civ. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. People often won't even trade gold for production 2:1. Rich, defenceless coasts surround the islands and continents of the world. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Pre-Rise and Fall content packs. The Khmer people represent a civilization in Civilization VI. Favorite. Zigzagzigal [author] Jul 27, 2017 @ 2:28pm. Joined May 25, 2017 Messages 2,387 Location Berkeley,CA. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. To do less is to be less. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Cree (R&F) By Zigzagzigal. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. Introduction. Introduction. Zigzagzigal is the reason I can beat civ on any difficultly above King. At the sale price, I'd say you should definitely get the deluxe. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 127. Innovation requires the will to experiment. We're up to 3 food, 1 production, 1 gold and 1 housing. 35 ratings. Getting an early religion is much less of a hassle thanks to the bonus to food and housing from Holy Sites. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Zigzagzigal's Guides - Khmer (Vanilla) By Zigzagzigal. The Outline details the mechanics of how the civilization’s unique features work and what their. Following this guide requires the Gathering Storm expansion. New realms beyond the briny foam await our enlightened hand, yet there are obstacles in our mission to civilise the heathen world. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. And Chandragupta’s units gain extra movement upon declaring war. An extra district per city is mostly useful for new, smaller cities. Start work on it in as many cities as. With great topics like guides for new players,. From /u/Zigzagzigal : Straightforward - Basically a new player can pick this civ up and do fine with it. Our archers are skilled and mobile, ready to strike down the enemies of Nubia, while our cities grow into metropolises worthy of the gods. Introduction. The Khmer are the best civ in the game at doing that. Mont St. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The main changes for the Aztecs in Gathering Storm are: The addition of Canal and Dam districts adds more things Aztec Builders can rush. g. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. The limit is tied to your population: Note: City Centres, Aqueducts, Neighbourhoods and Spaceports do not contribute to the limit. The Khmer are best at cultural and religious victories, and their strengths at both are closely intertwined. There are hidden riches in the vast lands of Russia. Here, I detail Dutch strategies and counter-strategies. Positioned from birth to rule, but my heart. Zigzagzigal's Guide to the Inca (BNW) By Zigzagzigal. Dan Western. g. You may also notice Printing is on the way to Military. 3. Korea will often have the game's highest science output for the first few eras, and will still be competitive until the end of the game. Zigzagzigal's Guides - Cree (GS) by Zigzagzigal. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. Pre-Rise and Fall content packs. Some of their abilities are strong, like. Into a better age where we may find strength in co. China is a powerful and fun Civ focused on warfare, as well as being one of the game's most straightforward Civs to play. Combined with the. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. With the additional food and amenity from Aqueducts as well, you can produce some good-sized cities fairly early on, though. Sid Meier’s Civilization VI – Zigzagzigal’s Guides – Mapuche (GS) Added: May 9, 2021, 2:51am UTC GameplayLists Guides 0 The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. Civilization 6 is a massive game with dozens upon dozens of unique factions the player can control. Steam Community :: Guide :: Zigzagzigal's Guides - Khmer (R&F) Meeting each can becoming tricky. . They are led by Jayavarman VII, under whom their default colors are dark magenta and orange. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Pre-Rise and Fall content packs. That was the last one I had left. As Military Tactics is no longer a dead-end technology, the main Zulu. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Ethiopia is flexible, defends effectively and scales well with higher difficulties. The bonus for having fewer of a district than the average is now 40% instead of 25%. Guide updated to the new patch, though because I'm going through these guides relatively quickly, I might have missed some things here and there. Khmer - Unusually for a faith-focused civ works best with huge cities. Following this guide requires the Gathering Storm expansion. 41 ratings. Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS) Added: May 8, 2021, 9:17pm UTC SteamsPlay Guides 0. Following this guide requires the Gathering Storm expansion. Science is clearly your best option. Don't delay and start an early war - the vast number of Builders you acquire can be put to good use building up the districts of the growing Aztec Empire, as well as linking up luxuries for amenity and attack. Again, almost all of these Civs/Leaders can win any condition based on the player but this is my quick check sheet on which victory conditions are most favored based on the Civ and Leader bonuses. Terminology used in this guide and not in-game is explained here. Note: This guide only covers content released prior to the Rise and Fall expansion. Requires the Khmer and Indonesia civilization and scenario pack. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. . Award Favorite Share Legacy Guide If you has the Gathering Storm expansion, button here for the updated guide. Following this guide requires the Gathering Storm expansion. Great Zimbabwe. Pre-Rise and Fall content packs. 190 ratings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Here, I detail Khmer strategies and counter-strategies. Pre-Rise and Fall content packs. Scythia sweeps across the map with a huge, fast army and can pick apart enemy armies with rapid speed. Skilled at rapid warfare and creating beautiful landscapes, Persia is strong at domination and cultural victories alike. Following this guide requires the Gathering Storm expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. g. Around 1,000 AD the area saw an influx of Tai-speaking people called the "Tai. Zigzagzigal's Guides - France (GS) After the great response from the last guide, I went ahead and worked on the next one - France. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Zigzagzigal's Guides - France (R&F) By Zigzagzigal. The Aztecs are an almighty fighting force. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. When a war starts, those who would otherwise have no reason to be opposed to each other are pushed into a vicious cycle of violence. . Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. Unlike when leading Mongolia, Kublai Khan when leading China has to see trade routes to completion. Even the powerful must pay the price of disobedience. . It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Furthermore, it is written with the assumption you have all Civ 6 content released prior to. The Indonesians' civilization ability is Great Nusantara,. Maya/Grand Colombia, Ethiopia, Byzantium/Gauls, Babylon, Vietnam/Kublai Khan, Portugal; Power depends on two things: the force of arms and the observance of laws. Here, I detail Dutch strategies and counter-strategies. < > 5 Comments. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. They could have much worse unique things, but the +1 movement would still make them strong. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. 2. The sea is where we live, where we work,. Hungary's civ ability only affects tiles that are adjacent to the city centre but on the other side of a river, and as Encampments cannot be next to the city centre, they can't gain from Hungary's civ ability. By. Here, I detail Khmer strategies and counter-strategies. Pre-Rise and Fall content packs. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. 50 points/turn at war (remember 400 points is a loss of 1 amenity), 200 points/turn at peace and a one-off drop of 2000 points (or 5 amenities) when declaring peace. Zigzagzigal's Guides - Reworked Khmer (GS) + Netherlands (GS) + Mapuche (GS) + More April Patch Updates : r/civ. Gran Colombia offers fast-paced warfare and an entirely unique type of Great Person. Khmer (Jayavarman VII) There are only two civilizations in the Prince tier: Chandragupta’s India and Jayavarman VII’s Khmer. Away from the main halls and feasts, we covertly discover all the. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. The world has forgotten its bravery and its honour, and we are left with cowards, who thrive on deception. Unlikely to suffer strategic resource penalties in the first half of the game. When we were outnumbered, in a time of great need, we triumphed. As for a religion, I would take choral music or feed. Holy Sites will be India’s backbone towards a Religious victory. For a few months I would open civ 5 on my main computer and Zigzagzigal's guide, for whichever civ I was using, on my. I even pick that pantheon over religious settlements, and so do a lot of players. I did not buy the deluxe edition and highly regretted it. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. Following this guide requires the Gathering Storm expansion. The Khmer tended to follow Hinduism rather than Buddhism. Now, I don't want to repeat too many points on here, but instead offer some good tips for securing religious victory as Russia. Hostilities may end, but blame and growing distrust may once more reignite conflict. Zigzagzigal's Guides - Mongolia (R&F) By Zigzagzigal. " Modern historians generally believe that the Tai originated in northern Vietnam. Here, I detail Khmer strategies and counter-strategies. But in the pursuit of cultural goals, Kongo shall lead. The stronger they are, the further they may fall. While the rest of the world attempts to carefully research what came before and see if they can form anything new out of it, China will take bold risks in furthering the causes of science and. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guides - Scotland (R&F) By Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. 208 ratings. . Cristo Redentor (Modern era, Mass Media civic) - Mainly useful if you want to switch from a religious to cultural victory path. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Terminology used in this guide and not in-game is explained here. Every civ has interesting lesser-known tricks and features. They are a nihilistic cult of dark elder gods. It is a tile improvement unlocked with Craftsmanship, grants +1 Culture and +1 Faith, and gives +2 Appeal to adjacent tiles. Here, I detail Khmer strategies and counter-strategies. Expand into non-tundra areas first, as other civs won't want to settle in tundra-heavy lands. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Pre-Rise and Fall content packs. Rise and Fall Expansion. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Rise and Fall Expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. 293 ratings. Great Work-centric cultural civs (Kongo, England, Khmer, etc. Rome: Straightforward -> Moderately Straightforward due to the need for iron in GS complicating the start. Introduction. No Khmer isnt better. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Cristo Redentor (Modern era, Mass Media civic) - Mainly useful if you want to switch from a religious to cultural victory path. All that being said, good investment into river-heavy locations can give you amazing production, good culture yields and decent science even in. They are available with the Maya & Gran Colombia Pack, which was released on May 21, 2020. Michel (Medieval era, Divine Right civic) - In conjunction with Cristo Redentor, a great way to turn a religious advantage into a cultural one. Following this guide requires the Gathering Storm expansion. . It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Following this guide requires the Gathering Storm expansion. By Zigzagzigal. Back to Civilizations (Civ6) The Vietnamese people represent a civilization in Civilization VI. After finishing a guide to Greece nearly a month ago, I finally got around to sorting out one for Arabia. Khmer's Domrey) or is restricted to a largely defensive role (e. 77 ratings. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. - The Angkor Wat wonder (requires the Khmer/Indonesia DLC) can help you grow your. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. Zigzagzigal's Guides - Georgia (GS) By Zigzagzigal. Pre-Rise and Fall content packs. Rise and Fall Expansion. Back to Leaders (Civ6) "One day, I will be able to look at the map of the world, but will have ceased to be a map of the world. I've put this little table together to categorize each civ into the best secret society for them. Rise and Fall Expansion. 114 ratings. Zigzagzigal [author] Apr 27, 2021 @ 5:30pm. Zigzagzigal's Guides - Khmer (R&F) By Zigzagzigal Producing relics inside further volume than any other civ, the Khmer can simultaneously play the cultural and religious fun. Pre-Rise and Fall content packs. Back to Civilizations (Civ6) The Indonesian people represent a civilization in Civilization VI. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia). Description. The richest civ in the game, Mali downplays production in favour of gold and faith when developing an empire. Introduction. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal's Guide to the Shoshone (BNW) By Zigzagzigal. Through great leadership, the powerful armies of Macedon shall conquer to the edge of the world, adapting and. Starting bias (Civ6) Some civilizations have a starting bias, which affects the starting positions they get assigned on map generation. Here, I detail Khmer strategies and counter-strategies. 218 ratings. . 3. 15 mins of light stretches. Rise and Fall Expansion. Ours is a realm of iron and gold; of military might and opulent palaces. As an example, Stirrups now takes longer to research. Introduction. Pre-Rise and Fall content packs. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Founding a religion reasonably early is important for the Khmer in order to take the powerful Reliquaries founder belief, which triples the faith and tourism output of relics. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Here, I detail Phoenician strategies and counter-strategies. Rise and Fall Expansion. Here, I detail Malian strategies and counter-strategies. This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. Rise and Fall Expansion. 2. Basil's Cathedral and Ruhr Valley in the same city, you can. France offers a wonder-heavy route to cultural victory. Zigzagzigal's Guides - Brazil (GS). It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The Dutch work well with rivers and coastal tiles alike, though they can perform effectively with fewer river tiles than the likes of the Khmer, and fewer sea tiles than the likes of Indonesia. Content from other DLC packs (Poland, Vikings, Australia, Nubia, Khmer/Indonesia) is marked as such. The Maya build a compact empire of large cities to support a scientific victory, and is a relatively easy civ to learn. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติZigzagzigal's Guides - Inca (GS) It's late, but here's a Gathering Storm guide for the Inca. Basil's Cathedral wonders. Rise and Fall Expansion. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. That being said, my choice of civs in this pack was partially to avoid ones I suspect will be tweaked in the. 123 ratings. To begin their Lavras give +1 to artists, writers, and musicians which is great by itself. . Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. It's on the way to Humanism and adds a general bonus useful to most civs. Maya/Grand Colombia, Ethiopia, Byzantium/Gauls, Babylon, Vietnam/Kublai Khan, Portugal;Summary of key strengths.